Wednesday, October 5, 2016

The Computer Animator's DNA

Recently, I got a letter from a middle school student who was doing a report on careers and wanted to know about computer animators.  First, I was impressed that she actually found my business online. Eventually, the question made me evaluate myself, my chosen career and my associates who do the same.

Education:  

Computer Animation Math 01: Division: This is a sketch of an animated step taken from Washington University. The numbers represent film frames, so this character will take 12 frames to complete one step. That means 24 frames for a full cycle.
Most of the younger computer animators that I know went to school for computer animation.  They attended either an online or a four-year brick-and-mortar school, for animation, and got a degree in the subject.  Many of us older folks don't have degrees in animation.  In fact, many of us don't have degrees in computer technology or even art.  My degrees are in video production and marketing, and I have a strong background in stage production.

Oddly enough, I find the skill that I depend on most in computer animation is the two years I spent as a puppeteer.

Many teachers will tell you that you need to have good grades in math to do anything on computers.  Computer animation, like any other animation, does require a certain expertise in math.
I depend greatly on math for accurate sizing, speed and rhythm of my animation.  (See the Animation Story Problem.)  I use division a lot because, as a designer and animator, I always find myself trying to fit something into something else.  (Again, see the Animation Story Problem.)  I do need to point out, however, that many of the animators that I know, myself included, were originally terrible at mathematics of any kind.   That was just something we had to work through. For many of us, we didn't start producing computer animation because we loved math and wanted to make something great with it. Most of us love storytelling, and we use math to help us tell that story.

Animation Story Problem: If the character enters the screen from the left at frame one, and needs to meet up with another character at the right side of the screen in 3 seconds, and the film moves at 24 frames per second, and the character must take four steps to cross the screen, that means the character must cross the screen in (24 x 3=72) frames and each step can't take more than  (72 / 4=18) frames.  Using the walk cycle above.  What is labeled as frame 6 in the picture, needs to be frame 9 in our story problem, and frame 3 in the picture needs to be frame 4 or five in our story problem depending on what looks right.  Remember, it's math, but it's also art.

In the computer animation universe, everything is made of dots called vertices, lines called edges and triangles called faces.  When you get enough of them together, you get an object.

Congratulations, you just built something with math!

This is all clear as mud!

Don't Panic, the computer does most of the heavy lifting for you.  Still, the animator needs to master the program in which she creates, and that can take years.  I've used seven different computer animation programs in my lifetime, and I've mastered none of them.  The technology is always changing, and I'm always learning.  That's the business.  Learning doesn't stop with a degree and a job.
Computer Animation Math 02: Geometry






Image from Wikipedia


A kitchen island modeled at Novamation MEDIA

Personality:

The personality of an animator is hard to define.  Some of us work in large open animation offices where we interact with others on a regular basis, and a good extroverted personality is usually necessary in that situation.  Others, like myself, work alone in dimly lit offices where we spend several hours a day staring at a screen, and trying to get the branch of a computer-generated tree to sway in just the right motion.  It sounds bad, but that's just the kind of thing we love!  Many of us were introverts as kids who listened to emotional music in school, played WAY TOO MANY video games, and watched entirely too much anime.  (Yes, they had video games and anime way back in the 80's too.)  Oh, and I almost forgot about comics! Comics are just cartoons in storyboard form, so many of us read them, collect them and even draw them.  We spend a lot of time looking at each other's work to help our colleagues and ourselves get better at what we do.

Skills:

This one seems easy, but it's not as strait forward as it sounds.  As I stated earlier, while computer animation is an artistic field, we don't all know how to draw.  We are mostly sculptors who use light instead of stone, a mouse instead of a hammer and chisel, and little virtual triangles instead of clay.  But, that's not all we do.  We are also stage directors, lighting engineers and set designers.  The only skill that we all seem to share is that we are all creators, and we love to share what we create.

I hope this was in some way helpful to you.  I wish you luck and thanks for contacting us.

All the Best

D. A. Robinson


Sunday, September 18, 2016

Modern Skylight Bathroom - Final

Renovation of the Chicago loft bathroom goes on.  These images are the imagination of a 6'x10' bathroom space.  This the designer commissioned this visualization from Novamation MEDIA to create a photo-realistic experience for her client.  More fixtures have been added to the project.


The fixtures are added to the bathroom space for for evaluation, and the designer  approves.  Renovation of the Chicago loft bathroom moves on, yet...
  • no paint has been applied, 
  • no fixtures have been ordered, 
  • no electrical or plumbing has been installed, 
These images are of a "virtual bathroom" created at Novamation MEDIA.  Because the Interior Designer came to Novamation MEDIA first, the client can experience the designer's vision right now, before a single check is written.



More than just seeing what this finished project will look like, the client can feel what its like to be in the physical bathroom space by entering a fully functional panorama of the bathroom.  You can experience the space as well.  Inspect the vanity.  Stand in the shower, Sit in the tub.  Experience the space in a panoramic tour.





Vanity Shot



Shower Shot


Soaking Tub Shot

Friday, September 9, 2016

Modern Skylight Bathroom - Early view from the Soaking Tub

Modern Skylight Bathroom is the re-imagination of a space in a Chicago loft.  These images were created to demonstrate what could be done when an adjacent 2”x 6” closet is re purposed into an extension to the existing 6”x 8” bathroom, creating a new 6”x 10” space.  The designer wanted to see her vision before giving the quote, so she called Novamation MEDIA to create a photo-realistic model for her client.  This bathroom will also get light from three skylights located just above the tub, shower and vanity.

The modifications in this visualization include:

  • Atlas International styled low-flow toilet.
  • Wyndham Collection styled 60” center drain soaking tub.
  • Chrome freestanding tub filler.
  • Holden styled shower set.
  • Single-basin walnut and chrome vanity with chrome fixtures.
  • Chrome trimmed mirror and accessories shelf.
  • Textured drywall.
  • Walnut finished tongue and groove laminate flooring.

We moved in the new walls, floor and the major hardware, and we couldn't wait to take the first shot from the soaking tub.  Consequently, that is the reason why the tub isn't in the shot.  This bathroom is pretty small, but the tub is at the far end so we can use a 20mm lens and see most of the new fixtures.
In some tight areas, like the shower, we will switch to a 10mm lens for the best composition without getting extreme perspective angles.

Tuesday, August 16, 2016

Commissioned Artwork

Novamation MEDIA specializes in computer rendered artwork.  We provide services in:

  • Digital Animation
  • Architectural Design Rendering
  • Computer Generated Panoramas and Walk-throughs
  • Online Training and LMS
  • Database-Driven Graphic User Interfaces

Often, this means we convert your hand-drawn sketches and elevations, computer produced technical drawings, or even thoughts and ideas to add more realism or detail. Product demonstration images and architectural mock-ups are essential for design firms when pitching ideas to potential clients.

For this project, Detroit House Carpentry sent us a a SketchUp .dae file.  They needed several photo-realistic product shots of a custom kitchen island for one of their potential clients.



This is the original SketchUp .dae file for a kitchen island designed by Detroit House Carpentry.




This image is made from the Solid Model which was built in 3DS-Max. From this point, the model can be shaded, textured and made into a technical drawing or photo-realistic image.




This Line Art or Technical Drawing of the project is usually added to support dimension and other technical data about the project. It goes well with the black and white printed documentation included in the project folder.



This is the final Photo-Realistic product shot. As you can see, the model has been given several textures, been exposed to multi-directional lighting and has been placed in a semi-real-world environment.




Learn More about Novamation MEDIA at Houzz.com or LinkedIn.
Learn more about Detroit House Carpentry at Houzz.com.




Wednesday, August 10, 2016

Animation: Our First Love

We all perform different tasks.
Tasks that pay the bills we call our job.
But, where is our heart?
What is it that we love the most?

At Novamation MEDIA our heart is in Animation.  Don't get us wrong, we perform many tasks extremely well, but we really love building things and watching them move. Whether it's a motion graphic for an industrial video, or a fully articulated animated character, animation is where our heart is, and it is what we love the most.

This robot (EMU-Essential Mechanical Unit) is an animated gif  designed for Bully Comics story called "Anachronisms."

Tuesday, August 9, 2016

Jesi Lea's Illustration

Here's a 3D illustration we created for USA Today Bestselling Author, Jesi Lea Ryan.  Her collection is available on Amazon.  This product illustration was created for her personal web site, and it encourages her readers to download and enjoy.






Sunday, August 7, 2016

O-D Kitchen - Sneak Peek One

O-D Kitchen is a spacial study that began with a partial Sketchup file that was originally created by  Brice Madden over at Detroit House Carpentry.  The study challenge for Novamation MEDIA was to create multiple design possibilities from the single incomplete file.


The result will produce several photo-realistic kitchen visualizations from a single file.  This first will feature some of Bryce's excellent work in white oak.

Tuesday, August 2, 2016

Second Title Bar

I'd like to see LinkedIn allow for multiple title bars on their sites.  Ok, its our fault, we make too many of them.  No probs, we'll just feature them here.  This Loompa is from "The Wonderful Wonkapedia."




New LinkedIn title bar

We're going to start this thing slowly, and the slowest way I can think of is to start by working on the LinkedIn corporate identity.  Does anybody still use LinkedIn?  Doesn't matter, we're gonna start there anyway.  LinkedIn converts titles to .png, so the animation only works here.

Big Reboot

The day you sign a client is the day you start losing them

Wise words from Roger Sterling, and while nobody actually believes that, I think its about time that Novamation MEDIA started drumming up some new clients.